%0 Journal Article %T Mobile Augmented Reality for Learning: A Case Study %A Marcus Specht %A Stefaan Ternier %A Wolfgang Greller %J Journal of the Research Center for Educational Technology %D 2011 %I Kent State University %X This article discusses technological developments and applications of mobile augmented reality (AR) and their application in learning. Augmented reality interaction design patterns are introduced and educational patterns for supporting certain learning objectives with AR approaches are discussed. The article then identifies several dimensions of a user context identified with sensors contained in mobile devices and used for the contextualization of learning experiences. Finally, an AR game concept, ˇ°Locatoryˇ±, is presented that combines a game logic with collaborative game play and personalized mobile augmented reality visualization. %K Augmented Reality %K Locatory %K Mobile Learning %U http://rcetj.org/index.php/rcetj/article/view/151/241