%0 Journal Article %T USING GUESSING GAME TO INCREASE COMPLICATION AWARENESS OF PATIENTS WITH NEWLY DIAGNOSED TYPE 2 DIABETES %A H.Y. Jang %A J. Wang %A L. Zhang %A L.L. Bai %A R. Yao %J Archive of "Acta Endocrinologica (Bucharest)". %D 2018 %R 10.4183/aeb.2018.401 %X Prevention of complications is widely considered as the main aim of diabetes control. And diabetes education is the cornerstone for type 2 diabetes (T2D) management. However, traditional lecture-based diabetes patient education activities have small and short-lasting efficacy. Therefore, technology-based initiatives for diabetes patient education are urgently required %K diabetes education %K diabetes complications %K game-based learning %K type 2 diabetes %U https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6525762/