%0 Journal Article %T Serious Games in Health Professions Education: Review of Trends and Learning Efficacy %A Eleni Bazakidi %A Gong Haoran %A Nabil Zary %J Archive of "Yearbook of Medical Informatics". %D 2019 %R 10.1055/s-0039-1677904 %X Objectives : To provide an overview of research trends and a review regarding the learning efficacy of serious games for health professions education taking into account short-term learning outcomes %K Education %K medical %K health occupations %K learning %K games %K outcome assessment %U https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6697512/