%0 Journal Article %T Training Moral Sensitivity Through Video Games: A Review of Suitable Game Mechanisms %A Carmen Tanner %A David Schmocker %A Johannes Katsarov %A Markus Christen %A Ralf Mauerhofer %J Games and Culture %@ 1555-4139 %D 2019 %R 10.1177/1555412017719344 %X The goal of this study is to support game designers in the selection and implementation of game mechanisms to promote players¡¯ moral sensitivity (MS). A lack of MS may lead people to behave unethically, without awareness for their actions¡¯ moral implications. In this study, we conduct a theory-based evaluation of 20 distinct game mechanisms in view of their potential to promote MS. MS is thereby operationalized in terms of three learning outcomes (LOs): empathic concern for relevant groups, alertness to values/principles, and awareness for one¡¯s vulnerability to biases. This study suggests that MS is best promoted through a careful combination of game mechanisms, addressing all three LOs %K game-based learning %K moral education %K ethics %K moral sensitivity %K moral awareness %U https://journals.sagepub.com/doi/full/10.1177/1555412017719344