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DIGITHUM 2007
Games culture and media practicesKeywords: audiovisual , culture , game , new media , videogames Abstract: Our aim in this article is to explore the relationship between videogames and other practices related to audiovisual media in everyday life; we are specifically interested in examining how far videogames, as a cultural form that combines audiovisual narrative with the fun of a game, may be useful in understanding broader cultural transformations in relation to cultural production in the new media context opened up by information and communication technologies.
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