|
Online Game Player Personality and Real-life Need FulfillmentKeywords: Online Game , Player , Personality , Big Five , Need Fulfillment , Adolescent , Need for Achievement , Need for Affiliation , Need for Autonomy , Need for Dominance Abstract: This study investigates the relationship between personality and real-life need fulfillment of 114 online game adolescent players, who had an average of 14.86 years in age and a standard deviation of 1.40 years. Of the sample, 73.7% were male and 88.8% had a monthly income below US $90. Results indicate that openness negatively correlated to fulfillment of needs for achievement and affiliation. Conscientiousness positively correlated to fulfillment of needs for achievement, affiliation, autonomy, and dominance. Extraversion positively correlated to fulfillment of needs for affiliation and dominance.
|